Table of Contents

Class WeaponTypeCon

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "WeaponTypeCon", menuName = "VoxelPlayground/AI/Consideration/WeaponType", order = 1)]
public class WeaponTypeCon : AIConsideration
Inheritance
object
WeaponTypeCon
Inherited Members
Extension Methods

Fields

isMelee

public bool isMelee

Field Value

bool

Methods

Evaluate()

public override bool Evaluate()

Returns

bool