Class WeaponInHandCon NamespaceVoxelPlayground.AI AssemblyGamePlay.dll public class WeaponInHandCon : MonoBehaviour Inheritance object Object Component Behaviour MonoBehaviour WeaponInHandCon Extension Methods GameUtilities.TryDestroy(Object) GameUtilities.CopyAllProperties<T>(T, T) GameUtilities.OrNull<T>(T) GameUtilities.RequiresActiveOrNull<T>(T)