Class TimerCon
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "TimerCon", menuName = "VoxelPlayground/AI/Consideration/TimerCon", order = 1)]
public class TimerCon : AIConsideration
- Inheritance
-
objectTimerCon
- Inherited Members
- Extension Methods
Fields
checkIsTimerOver
public bool checkIsTimerOver
Field Value
- bool
timerName
public string timerName
Field Value
- string
Methods
Evaluate()
public override bool Evaluate()
Returns
- bool