Class RandomTimerCon
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "RandomTimerCon", menuName = "VoxelPlayground/AI/Consideration/RandomTimerCon", order = 1)]
public class RandomTimerCon : AIConsideration
- Inheritance
-
objectRandomTimerCon
- Inherited Members
- Extension Methods
Fields
chancePerTick_percentage
[Range(0, 100)]
public float chancePerTick_percentage
Field Value
- float
timerName
public string timerName
Field Value
- string
Methods
Evaluate()
public override bool Evaluate()
Returns
- bool