Class MoveToTargetAction
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "MoveToTargetAction", menuName = "VoxelPlayground/AI/Action/MoveToTargetAction", order = 1)]
public class MoveToTargetAction : AIAction
- Inheritance
-
objectMoveToTargetAction
- Inherited Members
- Extension Methods
Fields
targetRadius
public float targetRadius
Field Value
- float
Methods
OnEnterActoin()
public override void OnEnterActoin()
OnExitActoin()
public override void OnExitActoin()
Tick()
public override void Tick()