Table of Contents

Class MoveToTargetAction

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "MoveToTargetAction", menuName = "VoxelPlayground/AI/Action/MoveToTargetAction", order = 1)]
public class MoveToTargetAction : AIAction
Inheritance
object
MoveToTargetAction
Inherited Members
Extension Methods

Fields

targetRadius

public float targetRadius

Field Value

float

Methods

OnEnterActoin()

public override void OnEnterActoin()

OnExitActoin()

public override void OnExitActoin()

Tick()

public override void Tick()