Class ItemToPickCon
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "ItemToPick", menuName = "VoxelPlayground/AI/Consideration/ItemToPick", order = 1)]
public class ItemToPickCon : AIConsideration
- Inheritance
-
objectItemToPickCon
- Inherited Members
- Extension Methods
Fields
itemPriority
[Header("列表里越上优先级越高")]
public string[] itemPriority
Field Value
- string[]
visibleRange
public float visibleRange
Field Value
- float
Methods
Evaluate()
public override bool Evaluate()
Returns
- bool