Class InjuryCon
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "Injury", menuName = "VoxelPlayground/AI/Consideration/Injury", order = 1)]
public class InjuryCon : AIConsideration
- Inheritance
-
objectInjuryCon
- Inherited Members
- Extension Methods
Fields
bodyPartsToCheck
public List<string> bodyPartsToCheck
Field Value
- List<string>
Methods
Evaluate()
public override bool Evaluate()
Returns
- bool