Table of Contents

Class InjuryCon

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "Injury", menuName = "VoxelPlayground/AI/Consideration/Injury", order = 1)]
public class InjuryCon : AIConsideration
Inheritance
object
InjuryCon
Inherited Members
Extension Methods

Fields

bodyPartsToCheck

public List<string> bodyPartsToCheck

Field Value

List<string>

Methods

Evaluate()

public override bool Evaluate()

Returns

bool