Class EscapeAction
- Namespace
- VoxelPlayground.AI
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "EscapeAction", menuName = "VoxelPlayground/AI/Action/Escape", order = 1)]
public class EscapeAction : AIAction
- Inheritance
-
objectEscapeAction
- Inherited Members
- Extension Methods
Fields
recycleOnEscape
public bool recycleOnEscape
Field Value
- bool
searchRadius
public float searchRadius
Field Value
- float
Methods
OnEnterActoin()
public override void OnEnterActoin()
OnExitActoin()
public override void OnExitActoin()
Tick()
public override void Tick()