Table of Contents

Class EscapeAction

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "EscapeAction", menuName = "VoxelPlayground/AI/Action/Escape", order = 1)]
public class EscapeAction : AIAction
Inheritance
object
EscapeAction
Inherited Members
Extension Methods

Fields

recycleOnEscape

public bool recycleOnEscape

Field Value

bool

searchRadius

public float searchRadius

Field Value

float

Methods

OnEnterActoin()

public override void OnEnterActoin()

OnExitActoin()

public override void OnExitActoin()

Tick()

public override void Tick()