Table of Contents

Class EmptyHandCon

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "EmptyHandCon", menuName = "VoxelPlayground/AI/Consideration/EmptyHand", order = 1)]
public class EmptyHandCon : AIConsideration
Inheritance
object
EmptyHandCon
Inherited Members
Extension Methods

Fields

checkIsEmptyHanded

public bool checkIsEmptyHanded

Field Value

bool

Methods

Evaluate()

public override bool Evaluate()

Returns

bool