Table of Contents

Class DashAttackAction_Zombie

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "DashAttackAction_Zombie", menuName = "VoxelPlayground/AI/Action/DashAttack_Zombie", order = 1)]
public class DashAttackAction_Zombie : AIAction
Inheritance
object
DashAttackAction_Zombie
Inherited Members
Extension Methods

Fields

dashAttackAnimName_Roar

public string dashAttackAnimName_Roar

Field Value

string

dashAttackMaxTime

public float dashAttackMaxTime

Field Value

float

dashRoarTime

public float dashRoarTime

Field Value

float

speedScale

public float speedScale

Field Value

float

targetRadius

public float targetRadius

Field Value

float

Methods

OnEnterActoin()

public override void OnEnterActoin()

OnExitActoin()

public override void OnExitActoin()

Tick()

public override void Tick()