Table of Contents

Class CoverObjectInRangeCon

Namespace
VoxelPlayground.AI
Assembly
GamePlay.dll
[CreateAssetMenu(fileName = "CoverObjectInRangeCon", menuName = "VoxelPlayground/AI/Consideration/CoverObjectInRange", order = 1)]
public class CoverObjectInRangeCon : AIConsideration
Inheritance
object
CoverObjectInRangeCon
Inherited Members
Extension Methods

Fields

minCoverObjectSize

public Vector3 minCoverObjectSize

Field Value

Vector3

minSolidBlockCount

public int minSolidBlockCount

Field Value

int

range

public float range

Field Value

float

Methods

Evaluate()

public override bool Evaluate()

Returns

bool